When he appears, give that cheeky chap a tap. The ferret will appear out of the left mole hole, now. Give him a few taps until he lands at the base of the tree, hammers it a few times, and makes a ball drop out of the right hole. Take it.Ī woodpecker should be sat on this tree now. The man will drop a bottle of milk out of the window. Open this window to let the goose inside.
This will start a series of events that will see the guard get chased into the house by this goose. As such, you'll grab the balloon and put it in your pocket. Now you can climb up the tree without the raccoon knocking you off. Hide in the barrel behind the guard until he goes back to his usual spot. Take the chicken, and then quickly grab the jar on the table. Take the rabbit to put him on the tree stump. The mole will appear, giving you a handy boost and access to the rabbit hutch above. Roll this watermelon a number of times, until it is covering the right-most mole hill. When the guard is looking away, leap out of the hay and finish the stage. When he looks out, give him a tap to finish all your objectives. Wait for the guard to turn around and then jump out, grab the jar, and hightail it back to the hay cart. Jab your finger into this jam jar to make it fall. Now, when the guard is not looking, jump out, grab the pumpkin, and get back in the hay again. Jump down the other flag, and into hay cart below. Tap the bird to make it fly away, and then pinch its egg. The guard will also start moving left and right. Jump out of the barrel and go grab a carrot from this market stand.įeed the carrot to this horse, and he will now let you stand on his back. Exit the level and pat yourself on the back for a job well done. When you're safe from the guard's prying eyes, wait for your ferret to poke out of this barrel, and give him a tap. Now go down the ladder and collect it - but only when the guard is not looking. Tap on this oyster shell twice to make it drop a pearl onto the ground. Stand above the big fish, and you should see a prompt to use the fishing rod. Grab this fishing rod, and then hotfoot it up the nearby ladder. Tap this crab to make him jump out of the basket and onto the floor. Now pick it up and jam it in your pocket.įinally, wait for your ferret pal to poke his head from out of this archway to finish the level. When this little lute player takes a break to drink some milk, tap on his instrument to make it fall to the floor. He will now run off the screen, chasing the dog. Quickly leap back into the barrel, before the guard sees you. Hop out of the barrel and untie the rope.
Wait for your ferret pal to poke his head out of these potatoes. Put the bowl in the furnace to cook yourself a cupcake. Tap on the juggler to make him drop a piece of fruit into the bowl below. Open the glass jar and retrieve the prize cheddar. He will turn green and run off the screen. Take the stinky cheese from the crate, and drop it on the table next to the soldier. This chapter sees our stealthy hero try to satiate his grumbly belly, by pinching cheese, fish, pumpkins, and more.
Just follow our instructions, and you'll walk away with your pockets full of junk.Ĭhapter 6 - Bewitched Chapter 1 - A Rumbling Stomach
These guides will tell you how to get 3 stars on any stage in the game. The more things you find, the more stars you earn.
You can also nab other items, and find your stoat pal, along the way.
You play as a pint-size burglar, who must use cunning and guile to pinch a specific object. Tiny Thief - the new Rovio Stars game - presents a series of cartoon vignettes, which mix sneaky stealth gameplay, with tricky point-and-click puzzles.